Apple’s development process in a nutshell: 2 meetings a week. One to freak out — The other to see what’s feasible. Iterate. More on this at Measuring Measures: Three Design Hacks from Apple
In fact I see a strong relation to Bill Buxton’s presentation at CHI ’08 in Florence. Not the closing keynote. The other one. Here is slide 37:
You need both: idea brainstorming and focus and evaluation.
Tag: management
Social Enterpise Tools bei Sun /Webcast
Zur Swiss Intranet Summit vor einem Jahr durfte ich den Abschlussvortrag halten. Hier nun zusätzlich zu den Slides auch die Audiospur!
focus groups for innovation
If a focus group of cavemen had to decide on a proposal called wheel…
Building and Managing a Successful UX Team
Christine Perfetti interviewed Sarah Bloomer and Susan Wolfe (in 2006): Building and Managing a Successful User Experience Team
Ivan Sutherland on Leadership
Ivan talked about leadership at Sun’s SEED summit 2006. The remarkable event has been captured on tape and is now online.
Ivan Sutherland on Leadership, Sun 2006 from mprove on Vimeo.
service design is…
service design is interactive design meets industrial design meets advertising meets interior design meets graphic design meets sequential art. An interview with Pater Fossick by Paula Wallace.
/via Matthias Schrader
Design Process at Apple
Insights On Innovation. Apple thinks good design is a present. Pixel-perfect mockups are critical. 10 to 3 to 1. Paired design meetings. Brainstorm meeting. Production meeting. Pony meetings.
What else does Apple do differently? 1. Apple does not do market research. 2. Apple has a very small team who designs their major products. 3. Apple owns their entire system. 4. Apple focuses on a select group of products. 5. Apple has a maniacal focus on perfection.
So is it possible for you to innovate like Apple? You need a leader who prioritizes new product innovation. You need to focus. You need the right people, and you need to reward them.
Complete article at: You Can’t Innovate Like Apple — By Alain Breillatt
Buxton meets Hustwit
Bill Buxton and Gary Hustwit – director of Objectified – met for a 17′ interview at mix09via http://visitmix.com/News/Buxton-Hustwit
Nailing a Pudding
Have you ever wondered how to nail a pudding to the wall? I guess I figured it out: — freeze the pudding first!
Have fun!
10 Questions to Hartmut Esslinger
Guy Kawasaki interviewed Harmut Esslinger.
- How does Steve Jobs’s mind work?
- Why is it that companies with billions of dollars who can hire any designer or design firm in the world put out such crappy products?
- Can customers truly tell a company how to innovate?
- What can customers do then?
- If a company is hiring a design firm, how can it know that it’s picking the right one?
- If a company is hiring a designer (as an employee), how can it know that it’s picking the right one?
- What are your top ten products of all time?
- What are your ten worst products of all time?
- Why has the One Laptop Per Child project met with limited success?
- If a young person wants to be a great designer, what should he or she do?
Read the answers at OpenForum: The Inside Scoop on Design: Ten Questions with Hartmut Esslinger